Télécharger l'APK compatible pour PC
Télécharger pour Android | Développeur | Rating | Score | Version actuelle | Classement des adultes |
---|---|---|---|---|---|
↓ Télécharger pour Android | Nena Innovation AB | 0 | 0 | 1.13 | 4+ |
Rechercher des applications PC compatibles ou des alternatives
Logiciel | Télécharger | Rating | Développeur |
---|---|---|---|
NenaMark3 | Obtenez l'app PC | 0/5 0 la revue 0 |
Nena Innovation AB |
En 4 étapes, je vais vous montrer comment télécharger et installer NenaMark3 sur votre ordinateur :
Un émulateur imite/émule un appareil Android sur votre PC Windows, ce qui facilite l'installation d'applications Android sur votre ordinateur. Pour commencer, vous pouvez choisir l'un des émulateurs populaires ci-dessous:
Windowsapp.fr recommande Bluestacks - un émulateur très populaire avec des tutoriels d'aide en ligneSi Bluestacks.exe ou Nox.exe a été téléchargé avec succès, accédez au dossier "Téléchargements" sur votre ordinateur ou n'importe où l'ordinateur stocke les fichiers téléchargés.
Lorsque l'émulateur est installé, ouvrez l'application et saisissez NenaMark3 dans la barre de recherche ; puis appuyez sur rechercher. Vous verrez facilement l'application que vous venez de rechercher. Clique dessus. Il affichera NenaMark3 dans votre logiciel émulateur. Appuyez sur le bouton "installer" et l'application commencera à s'installer.
NenaMark3 Sur iTunes
Télécharger | Développeur | Rating | Score | Version actuelle | Classement des adultes |
---|---|---|---|---|---|
Gratuit Sur iTunes | Nena Innovation AB | 0 | 0 | 1.13 | 4+ |
cette application is a benchmark that measures the 3d performance of a system by gradually increasing the complexity of a scene until the frame rate drops below 60. If hi-end settings are used on a lo-end system it will not be able to maintain its frame rate of 60 fps, causing it to drop frames and “stutter”. This means that a graphics benchmark should define a set of scenes of increasing complexity and find how far a system can go while maintaining 60 fps. A 3d graphics benchmark tries to show how well a system will perform in games or or apps that make use of 3d graphics. cette application is run to compare different systems against each other from a 3d graphics perspective. A lo-end system will have less features and look less amazing than a hi-end system. In a game there would be a few slow frames before the system could react which would be annoying but not critical. If you have more power you would probably want more advanced features rather than more of the lesser features (perhaps you’d want a more correct lighting model rather than say more geometry). These sample the load at certain intervals and adapt so it makes sense to slowly build complexity. First, it is not relevant to run at any other frame rate than 60. A 3d app, such as a game, will typically have individual settings for different tiers of devices. All we can say for certain is - did it make 60 or not? Second, once 60 is reached where do you go? While it is possible to do off screen render and let the fps go as high as it can this is also irrelevant. Especially embedded systems have quite sophisticated clock governors that speeds up the clocks when needed, even for the GPU. It is not certain that lower fps are comparable to each other. The common way of running static scenes and measure the fps have several problems. There is a point to scaling the complexity gradually over time.