Télécharger l'APK compatible pour PC
Télécharger pour Android | Développeur | Rating | Score | Version actuelle | Classement des adultes |
---|---|---|---|---|---|
↓ Télécharger pour Android | ZIROTEK Corp. | 0 | 0 | 1.1 | 4+ |
SN | App | Télécharger | Rating | Développeur |
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1. | Metro Exodus Gold Edition | Télécharger | 3/5 354 Commentaires |
Deep Silver |
2. | RESIDENT EVIL 7 biohazard Gold Edition | Télécharger | 3.8/5 226 Commentaires |
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3. | Backgammon Gold FREE | Télécharger | 3.8/5 208 Commentaires |
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En 4 étapes, je vais vous montrer comment télécharger et installer Gold Runner Classic sur votre ordinateur :
Un émulateur imite/émule un appareil Android sur votre PC Windows, ce qui facilite l'installation d'applications Android sur votre ordinateur. Pour commencer, vous pouvez choisir l'un des émulateurs populaires ci-dessous:
Windowsapp.fr recommande Bluestacks - un émulateur très populaire avec des tutoriels d'aide en ligneSi Bluestacks.exe ou Nox.exe a été téléchargé avec succès, accédez au dossier "Téléchargements" sur votre ordinateur ou n'importe où l'ordinateur stocke les fichiers téléchargés.
Lorsque l'émulateur est installé, ouvrez l'application et saisissez Gold Runner Classic dans la barre de recherche ; puis appuyez sur rechercher. Vous verrez facilement l'application que vous venez de rechercher. Clique dessus. Il affichera Gold Runner Classic dans votre logiciel émulateur. Appuyez sur le bouton "installer" et l'application commencera à s'installer.
Gold Runner Classic Sur iTunes
Télécharger | Développeur | Rating | Score | Version actuelle | Classement des adultes |
---|---|---|---|---|---|
Gratuit Sur iTunes | ZIROTEK Corp. | 0 | 0 | 1.1 | 4+ |
It is also possible to make this contact while both the guard and the player are in free fall, since the player not only runs faster than the guards, but also falls faster; moreover, it is possible to survive the feet-to-head contact while a guard is standing on a platform and begins to move. In some levels, to collect some gold chests, the player must exploit the guards into collecting it. This introduces an important strategy for when digging a hole x blocks deep, the player must first dig a gap at least x wide to be able to dig through it, as the number of spaces will shrink with each layer, and the player needs at least one free adjacent space to be able to dig. The player's character can fall from arbitrary heights without any injury but cannot jump, and players can trap themselves in pits from which the only escape is to abort the level, costing a life, and begin again. In some situations, the player can liberate trapped guards by digging them out. The player may come into contact with a guard directly from above, with the stick figure's feet touching the guard's head. Sometimes it is necessary to liberate a trapped guard by digging while standing on his head, but then moving rapidly in the opposite direction when the guard begins marching to freedom. This is what enables the player to walk over guards who are temporarily stuck in a hole that has been dug. Floors may also contain trapdoors, through which the player and guards will fall. Your player cannot climb out of pits and will die if trapped in a pit that is only a single brick wide. One subtlety is that if a down movement is initiated while standing on a guard's head, or briefly touching the guard's head during free fall, the consequences are fatal. However, exceptions to this rule arise when the player digs from the position of standing on a ladder, or hanging from a hand-to-hand bar, which allows the player to repeatedly dig and descend one row. Gold chests carried by enemy guards cease to be visible. If you have picked up all the visible gold on the screen but still not enough, one or more of the guards is still carrying gold. You must trap the guards in a pit and pick up their gold. If an enemy carrying gold falls into a "dead end" that he and you are unable to leave, you can only restart the level. To complete a level, you must collect all the gold chests in a scene. Any holes that you've drilled will fill in again after a period of time, and guards caught in them when they refill will die and be replenished by new guards at the top of the screen. In some levels, it's necessary to use a falling guard as a bridge to reach an otherwise unreachable area. In some levels, guards can be deliberately trapped in various ways. If a guard falls into a pit and gets stuck, it will become safe (for a moment) for you to run over him. Your player may also get caught in a situation with no way out and yet be alive. Guards can climb out to pits that do not close up around them. The player can only dig a hole to the sides, and not directly underneath himself. When you succeed, you may then climb a ladder to the top of the screen and enter the next level. Both forms of contact are necessary to solve some levels. You may dig through fissured bricks only, not through solid surfaces, and holes must be drilled all the way through to be effective. You will use your laser drill pistol to drill pits and passageways through brick floors. In this case you can only click pause—> reload to restart the level. This kind of digging is involved in solving many levels. He will release any gold he is carrying.