Télécharger l'APK compatible pour PC
Télécharger pour Android | Développeur | Rating | Score | Version actuelle | Classement des adultes |
---|---|---|---|---|---|
↓ Télécharger pour Android | Cognitive ToyBox, Inc. | 1.0 | 4+ |
Rechercher des applications PC compatibles ou des alternatives
Logiciel | Télécharger | Rating | Développeur |
---|---|---|---|
Blicket: Shape Bias Game | Obtenez l'app PC | /5 la revue |
Cognitive ToyBox, Inc. |
En 4 étapes, je vais vous montrer comment télécharger et installer Blicket: Shape Bias Game sur votre ordinateur :
Un émulateur imite/émule un appareil Android sur votre PC Windows, ce qui facilite l'installation d'applications Android sur votre ordinateur. Pour commencer, vous pouvez choisir l'un des émulateurs populaires ci-dessous:
Windowsapp.fr recommande Bluestacks - un émulateur très populaire avec des tutoriels d'aide en ligneSi Bluestacks.exe ou Nox.exe a été téléchargé avec succès, accédez au dossier "Téléchargements" sur votre ordinateur ou n'importe où l'ordinateur stocke les fichiers téléchargés.
Lorsque l'émulateur est installé, ouvrez l'application et saisissez Blicket: Shape Bias Game dans la barre de recherche ; puis appuyez sur rechercher. Vous verrez facilement l'application que vous venez de rechercher. Clique dessus. Il affichera Blicket: Shape Bias Game dans votre logiciel émulateur. Appuyez sur le bouton "installer" et l'application commencera à s'installer.
Blicket: Shape Bias Game Sur iTunes
Télécharger | Développeur | Rating | Score | Version actuelle | Classement des adultes |
---|---|---|---|---|---|
10,99 € Sur iTunes | Cognitive ToyBox, Inc. | 1.0 | 4+ |
Research has shown that children typically demonstrate the shape bias between learning their 50th to 100th object word (Greshkoff-Stowe & Smith, 2004), after which point, their vocabulary growth accelerates. Help your toddler learn an important principle of language with this research-based game! cette application guides children towards the shape bias: the idea that two objects with the same name tend to have the same shape, as opposed to the same color or texture. After two months, the researchers found that children who received this shape training in the context of learning novel object names experienced a 300% vocabulary growth compared to children who did not receive this training. (2002) brought 17 month olds into the lab and helped them practice a shape matching task, where a child saw a novel object, “cette application”, and was asked to find another “cette application” that matched in shape, while ignoring distractors that matched in color or texture. Individual differences in the shape bias in preschool children with specific language impairment and typical language development: Theoretical and clinical implications. The shape bias is an example of an L2L principle that helps children learn how to learn new object words. Guiding 18-month-old children towards the shape bias can accelerate their vocabulary by 300% over a two month period (Smith et al., 2002). Moreover, children who are late talkers and those with Specific Language Impairment have a weaker shape bias (Jones, 2003). What happens if you guide children towards the shape bias earlier than they naturally acquire it? Smith et al. Children see these interventions as touchscreen games, but they’re backed by cutting edge research on how children acquire early language and math skills. Late talkers show no shape bias in a novel name extension task. In contrast, Cognitive ToyBox helps children learn-to-learn (L2L) — teaching high-level principles so children learn more efficiently outside of the screen. For instance, most “balls” have a characteristic spherical shape, while they vary in color and texture. Most games focus on reinforcing ABCs, 123s, colors, and other early fundamentals through rote learning and memorization, often with dubious success. This game is appropriate for children 18 to 24 months of age. Cognitive ToyBox’s learning games take a radically different approach from other educational games. Learn locally, think globally: Exemplar variability supports higher-order generalization and word learning. In accordance with guidelines from the American Academy of Pediatrics, we recommend that parents play this game together with their child for 5 to 10 minutes per day over a 2 to 3 week period. Statistical regularities in vocabulary guide language acquisition in connectionist models and 15-20-month-olds. Shape and the first hundred nouns. We also recommend practicing object-shape matching together off the screen, in order to further promote this important cognitive skill. cette application is based on the laboratory experiments of Smith and colleagues. Developmental science, 18(3), 373-388. Developmental Science, 6(5), 477-483. Psychological Science, 21(12), 1894-902. Developmental Psychology, 38(6), 1016- 1037. Child Development, 75(4), 1098-1114. Smith, L. & Smith, L. Samuelson, L. (2002).